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Party games and puzzlers


Both puzzlers and party games emphasise game mechanics, thus they have a lot in common. You can anticipate to play a theme-based game or a classic tabletop game with specific rules.

Party games take this concept a step further by incorporating multiplayer components. They also up the ante in terms of playability. The Mario Party franchise is very popular, with more than ten editions and spin-offs.

Puzzlers, sometimes known as puzzle games, can be as simple as Minesweeper or as complex as a full-fledged world with hybrid gameplay. Puzzles are integrated into a traditional adventure narrative and setting in the Tomb Raider series, making them a significant game component. Mini-maps are also frequently provided as puzzles to complete (or uncover) throughout the game.


Action-adventure games, one of the first recognisable hybrid genres, place a strong emphasis on plot and combat through storey participation and tight gameplay mechanics. As a result, many games, notably the legendary Legend of Zelda franchise, which set the path for countless franchises, fall within this category.

In how a game combines plot and elements like simulated fighting, most players draw a line between action and adventure. Because of its near-annual new releases and high level of immersion, Ubisoft’s Assassin’s Creed franchise has been a mainstay since 2007. They’ve also taken players to a variety of locations and historical environments, from London during the Industrial Revolution to ancient Greece (Syndicate) (Odyssey).

Star Wars Jedi: Fallen Order, which was released in late 2019, is another well-received action-adventure game by Respawn, who previously worked on the Titanfall series. The Watch Dogs series, Sekiro, and the Arkham games are some more recent examples.

It’s also worth noting that adventure games have their own genre. Many of them are part of the point-and-click genre, in which players solve riddles or puzzles from a first-person perspective. Classics like Escape From Monkey Island, King’s Quest, and Day Of The Tentacle are examples of this sub-stalwarts. genre’s

Surviving and being terrified

Survival and horror games have so much in common that they’ve even spawned their own sub-genre (survival horror). Horror games, in example, frequently share certain basic aspects with their survival equivalents, though this is not always the case. As more FPS and traditional shooter components are added to certain horror and survival games, there is even dispute regarding how to classify these games.

A survival game’s basic mechanics revolve around resource management, and it frequently includes crafting or salvaging systems that you may utilise to help keep your character alive. Don’t Starve and Minecraft are two popular games. Then there are games like The Long Dark, which is solely focused on survival themes with a dedicated difficulty option.

Horror is a much bigger category that might include dozens of survival games. Almost anything involving zombies, a post-apocalyptic plot, or a lot of jump scares qualifies as horror. These games are frequently psychological in nature, and they rely on tension to draw the player in. Amnesia: The Dark Descent, Alien: Isolation, and Blair Witch are examples of pure horror games. The most popular horror titles, such as the Resident Evil and Evil Within franchises, come into the survival-horror category.

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